Fireworks教程:制作实物光影(1)
实物的绘制除了基本的造型设计外,更重要的是光与影的表达,这个例子将带领大家共同分析光影的设计表达.这里,我们将用到John的设计稿,
按照我的设计思路进行还原设计,一步一步的还原设计的思路,一点一点的重现设计步骤.
如果有表达不清的地方望见谅```有表述错误的地方,希望大家指正(设计只提供思路分析,更多的软件操作技巧请参照相关的教程)
首先,我们来看看John的设计原图
http://www.blue1000.com/upload/2008_05/080501164451081.jpg
以下是来自我的对比设计图
http://www.blue1000.com/upload/2008_05/080501164451082.jpg
.Qam572 { display:none; }
制作:
http://www.blue1000.com/upload/2008_05/080501164442351.jpg
http://www.blue1000.com/upload/2008_05/080501164442352.jpg
http://www.blue1000.com/upload/2008_05/080501164442353.jpg
.Bld540 { display:none; }
http://www.blue1000.com/upload/2008_05/080501164449321.jpg
http://www.blue1000.com/upload/2008_05/080501164449322.jpg
http://www.blue1000.com/upload/2008_05/080501164449323.jpg
.Rzr388 { display:none; }
http://www.blue1000.com/upload/2008_05/080501164473851.jpg
http://www.blue1000.com/upload/2008_05/080501164473852.jpg
.Tpn667 { display:none; }
http://www.blue1000.com/upload/2008_05/080501164439711.jpg
http://www.blue1000.com/upload/2008_05/080501164439712.jpg
http://www.blue1000.com/upload/2008_05/080501164439713.jpg
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